<Feat Id="1006" Name="Tactical Reposition" Type="Combat">
  <description>You excel at moving foes right where you want them.</description>
  <prerequisites>Int 13, Combat Expertise, Improved RepositionAPG.</prerequisites>
  <prerequisite_feats>Combat Expertise, Improved Reposition</prerequisite_feats>
  <benefit>When making a reposition combat maneuver (Pathfinder RPG Advanced Players Guide 322), you can move an enemy into a trap or other hazardous area, such as a pit, wall scythe, or blade barrier. When you do so, the moved enemy is treated as though it had activated the trap or triggered the hazard, and it takes a -2 penalty to AC and on saving throws to mitigate the trap or hazards effects.</benefit>
  <normal>You cannot reposition a foe into an intrinsically dangerous space such as a pit or blade barrier.</normal>
  <special>
  </special>
  <source>Dungeoneers Handbook</source>
  <teamwork>0</teamwork>
  <critical>0</critical>
  <grit>0</grit>
  <style>0</style>
  <performance>0</performance>
  <racial>0</racial>
  <companion_familiar>0</companion_familiar>
  <race_name>
  </race_name>
  <note>
  </note>
  <goal>
  </goal>
  <completion_benefit>
  </completion_benefit>
  <multiples>0</multiples>
  <suggested_traits>
  </suggested_traits>
</Feat>